Released on
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10/
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27/2022
Release Notes
Features
MacOS is now supported
Decimation now correctly handles bifurcated edges
Added support for glTF extensions:
Full support for KHR_texture_transform
KHR_xmp_json_ld (except XMP packets on images and scenes)
CLI:
Split
--ignore_parallel_geometry
setting, so that geometry crossing checks fall under--ignore_crossing_check
Added
--dump_config
option that outputs the current CLI config to stdout or to a file if file path is provided
Bugfixes/performance improvements:
Fixed a bug in updating decimation errors when polys were shiny and force poly count was on
Performance improvements in parallel geometry and vertex visibility calculations
Improved input performance when there are 100k+ materials
Now ignoring Point and Line primitives on input instead of crashing
Fixed vertex color baking
System Requirements
Windows 10/11 64bit, with Visual Studio 2022 Redistributables installed
MacOS 64 bit
You’ll need to install
pngquant
andpngcrush
:brew install pngquant
brew install pngcrush
...
Config files are easily editable in any text editor.
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Examples
Obstructed Geometry Removal (--remove_obstructed_geometry
)
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